spirit guardians bg3. This is part of a series of stickied posts on each of the individual classes in Baldur's Gate 3. spirit guardians bg3

 
This is part of a series of stickied posts on each of the individual classes in Baldur's Gate 3spirit guardians bg3  For me, the best part is that any enemy who tries to move in the electrified water gets zapped and then knocked back on their ass

ago. Gather your party and venture forth!. Every turn that someone starts in the radius they make a saving throw to take 3d8 damage, or half as much on a success. The best Cleric multiclass options in BG3. 5 (+4. The War Domain is primarily a martial subclass. One area where Shadowheart will shine is in battles against the undead. Coruscation Ring is an uncommon Ring that inflicts Radiating Orb on creatures that the wearer deals spell damage to. If you are good or neutral, their spectral form appears angelic or fey (your choice). 58 damage from weapon (384. Call forth spirits to protect you. Gather. On Save: Targets still take half damage. . Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. I was most impressed with the Spirit Guardians domain spell, which summons ghostly spirits that come to aid you in combat. There are many NPCs and companions in Baldur’s Gate 3, but the most mysterious is the Guardian or the Dream Visitor. Additional. Upon the party's arrival into the Astral Prism, they will meet not their hand-crafted Dream Visitor, but rather a Mind Flayer. And then you deal additional damage at the start of your turn. Duration: 10 turns. Good healing/support as well. That said, here are all the BG3 spells available to magic users. Clerics also get animate dead for skeleton or zombie minions. Call forth spirits to protect you. Call forth spirits to protect the area around you. Cleric of True Knowledge: Cleric 10/Wizard 2. You call forth spirits to protect you. The only cases where I think HoH might be better would be either in a tunnel up to 40' wide, with a group designed around pushing or shoving monsters and even in that case having both is incredibly useful. The guardian occupies that space and is indistinct except for a. Spirit Guardians is a Conjuration Level 3 found in Baldur’s Gate 3. Though your party initially forms to remove the mind-flayer parasite inside your head, the Guardian will ominously warn you to leave it be. bonerfleximus • 2 min. sorry for the confusion. Call forth spirits to protect the area around you. MC devotion paladin cast Sanctuary on Shadowheart with Spirit guardians up, and she just ran around the goblin camp eviscerating anything nearby. Bless, Cure Wounds, Guiding Bolt, Healing Word. 4. But enemy 2 is hit as well by the AOE, gets stacks from that, and pulses more stacks onto enemy 1. war cleric seems like an easy level 2/3 for almost every martial character in bg3. Sunbeam. Wisdom isn’t important, at all. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Combat log. View Profile View Posts. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Spirits assail the affected entity. Spirit Guardians, like several other spells, is a powerful spell because you can keep doing other things while you use it. For me, the best part is that any enemy who tries to move in the electrified water gets zapped and then knocked back on their ass. That being said, my Valor Bard and Diviner Wizard combo is making a joke of the game in Tactician mode (even more so than my optimal min/maxed DPS team did). Spirit guardians is a level 3 spell that can easily change the tide of an encounter. I'm pretty disappointed in Nature Domain Cleric in BG3 tbh as the tabletop version can grant resistance to certain elements with its Channel Divinity, but the BG3 version doesn't have that so its CD quickly loses importance after Act 1. 3" our beloved band of misfits are looking a bit different these days. Targaryen22 Aug 7 @ 10:36pm. BG3 is the third main game in the Baldur's Gate series. The spirit Guardian + protection spell combo seems really appealing for shadowheart. 84 feet). Seems like a pretty strong round. On Save: Targets still take half damage. Spirit Guardians. BG3 is the third main game in the Baldur's Gate series. Gather your party and venture forth! Take warcaster feat at 4 to maintain concentration on spirit guardians. Thinking gonna be fun, challenging and when everything works, devastating. Gather your party and venture forth!. BUT I mean. . I realized that my single player party can't actually cast that spell since my healer is a bard, so I have. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Serhii Patskan . Meanwhile, the Arcana Cleric Frontliner build would not only get it online 6 levels earlier, by Character Level 11 it'd have the option to be able to upcast Spirit Guardians into Level 6 spell slots, doubling its damage on each tick (6d8. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. In BG3, I am playing a Half-Elf cleric with 9 meters of movement speed (29. The Cleric class already makes you choose two from History, Insight, Medicine, Persuasion, and Religion. Guardian of Faith is useful in games like BG3 *or* in D&D sessions with a map. 5. If you feel like playing that class is unnecessary to your comp or there is no mechanical reward to it, it also feels unfun. Member. While hilarious at first, the problem is that experience is only given if you actually start combat. 5 * 0. Halves the damage you take from non. Aside from the effectiveness it’s just fun to use. Using Bane, you can all but ensure that Hold Person will land. A cleric with both spiritual weapon and spirit guardians is possibly dishing the most damage in the party. 19 votes, 24 comments. The wearer must be illuminated for this effect to occur. Spiritual Weapon is also very useful in tabletop, although BG3 heavily nerfed it by giving it its own turn in initiative and letting enemies attack it. Nearby enemies take 3d8 Radiant damage or 3d8 Necrotic damage per turn, and their Movement Speed is halved. You should also bear in mind that modding BG3 in general is a little risky at the moment as the game is going through many changes with each patch. Clerics are one of the more consistent offensive classes. BG3 is the third main game in the Baldur's Gate series. The Baldur's Gate 3 Guardian is a mysterious figure present from the moment the game starts - after completing character creation, you suddenly have to construct a. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Healing Word is a godsend in battle, characters go down multiple times per fight and you just pick them right back up with a bonus action from range. But what is a Guardian, and how will they assist you on your journey? This guide will explain. Here are the types of spells in Baldur’s Gate 3. Summon spirit weapon. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. As a Trickery Domain Cleric, you automatically get Bestow Curse and Fear. BG3 is the third main game in the Baldur's Gate series. Caster can't become Invisible while Concentrating on this spell. On Save: Targets still take half damage. Sadly Cleric can't get Shield spell in any means so this is more tanky version. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Domain Spells (Level 7): Guardian of Faith and Death Ward; Divine Strike: Life (Level 8): Once per turn deal 1d8 Radiant in addition to your weapon’s weapon damage when you make a melee attack. And then spirit guardians (lvl 3 spell) does great consistent AOE damage, which combined with your good AC works pretty well (cast. On the other hand, adding two (or more) Blesses together would be clearly overpowered, trivializing GWM for example. Put on the Whispering promise ring, Hellrider's pride gauntlets and dual crossbows. Don’t be afraid to let your cleric wade into melee - they have armour and shield proficiencies, they can take some hits. Call forth spirits to protect you. Radiating Orbs + Spirit Guardian Cleric: Stack up Radiating Orbs damage/debuffs using Luminous Armour/Luminous Gloves/Callous Glow Ring/etc. This breaks the potion and gives heal + Bless (2 rounds) + Bladeward (2 rounds) to 3 party members. And what about the opposite, any spells that are normally considered situational or only okay in 5e that are super useful in BG3?Spirit Guardians: At this stage, you should have decent spell concentration. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. No concentration required. lvl 6 is basically the same but use call. Guidance is perhaps the most useful cantrip in all of Baldur's Gate 3. Sanctuary only ends if you attack or harm another creature. Recall Otiluke's Sphere was a pretty good option to ensure Dukes don't die in original BG1 during Doppelganger ambush - though with Trilogy mod more tools to deal with them appear and if you're running SCS and improved Doppelgangers, chances are Liia is such a badass (level 20 caster), that she probably. Stops me from turning into a mind flayer. They flit around you to a distance of 15 feet for the duration. I'm unable to decide if this combo is fun or not fun. 7. So in our last session the group faced off against a priest of Tiamat who unleashed a Spirit Guardians upon the party. As 0. It is a weak spell unless you consider that it's another way for clerics to gain more passive damage. Bard Spells in Baldur's Gate 3 are regulated forms of magic energy. And it's radiant so almost never resisted and. At 8 a proficiency bonus is +3 or +4 at 9-12. Meaning you picture two (or. BG3 is the third main game in the Baldur's Gate series. Feats: +2 WIS and I took Resilient: Constitution just so I never lose SG. She sometimes had to pause for tougher goblins to drop. Description . Coruscation Ring is one of the available Rings in Baldur's Gate 3. 90% fail 5d8 = 12. Armed with a plethora of defensive buff spells and the ability to perform extra attacks as early as Level 1, the War Domain Cleric is a viable subclass for players looking to. If a character is currently concentrating on a spell, you can check the concentration icon by their character portrait when they are selected. Its a bummer I didnt get to play. Gather your party and venture forth!. costs an action each turn, Spirit Guardians costs nothing to maintain dps. Stoneskin : Turn the flesh from a creature. We’ve updated our list now that we’ve passed the Baldur’s Gate 3 release date. Tempest cleric 5 Spore druid 7, Tempest gives free heavy armor and all the cleric goodies (guidance, bless, bane), aoe retaliation dmg, as well as ability to maximize druid lightning spell dmg, and spirit guardians for aoe dmg on you (radiant too, which according to devs is huge in this game). CHUNGUS_KHAN69 • 9 days ago. Shadowheart + 1 spiritual weapon + 1 zombie +1 mummy = 4. The weapon is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. It does not specify if things can pass through the space, but 60 damage, split into 3 foes failing saving throws, I don't see the appeal. My acoustic arrangement of Street Spirit (Fade Out) by Radiohead, performed live at the Mint Victoria, British Columbia. Description . 1 Orb per hit can already add up fast with AEs without the insane orb explosion/multiplying effects, though 2 per attack still may be pretty reasonable when. So many good concentration spells (Haste, Auras, Spirit Guardians, Cloud of Daggers, Moon Beam, etc. Spirit Guardians is not harmful to the target, therefore it is ineligible to be placed into a Glyph of Warding. Finally, choose one of the following options when asked if you prefer the other form: advertisement. The pressure is on and you have to make a. When you cast this spell, you can designate any number of creatures you can see to be unaffected by it. However, I'm looking for a build specific to the type of run I'm doing. If the warded creature makes an attack or casts a. Because my speed is 15, -10 is 5. Spirit Guardians is also very nice, though does compete for my concentration slot (same for Haste. Here are the best BG3 spells:. Cleric Subclasses (Domains) There are seven subclasses for Clerics in Baldur’s Gate 3. If he can pre-buff Shillelagh and Spirit Guardians (the former is a cantrip and the latter has a 10 minute duration), I think the Cleric can be pretty competitive with non-caster melee. Gather your party and venture forth!. Nearby enemies take 3d8 Radiant damage per turn, and their Movement Speed is halved. Guardian of Faith deals a maximum of 60 damage before ending it's protection. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Gather your party and venture forth!. Spirit Guardians. Nearby enemies’ movement speed is halved. BG3 is the third main game in the Baldur's Gate series. Spirit Guardians deal radiant or Necrotic damage in 3 meters radius. War caster feat a must for concentration as both divine favor and spirit guardians are concentrate. Nearby enemies take 3 - 24 Radiant damage or 3 - 24 Necrotic damage per turn, and their Movement Speed is halved. Spirit Guardians (disambiguation) could refer to the following similar entries: Spirit Guardians Aura (Condition) Spirit Guardians (Condition) The 3rd level Spell, Spirit Guardians (Spell) Spotted an issue with this page?Pretty much every battle is spirit guardians + spiritual weapon. . Level 3-5 Create Water is ENORMOUS and it basically makes it impossible for enemies to move where they want to as long as Shadowheart is standing in the water. Spirit Guardians is a level 3 spell in Baldur's Gate 3. I count myself as one of the few! Requirements: Be a cleric/have Shadowheart in your party/have access to Spirit Guardians or another AOE spell. In BG3, I would have expected that you. The sources for RAW, RAI, and BG3 definitions of this. Best Feats for Clerics in Baldur’s Gate 3. Baldur's Gate 3. Ive had no problem with the spell/cantrip when using it with shadowheart myself. and theres no steeds in BG3. Share. Cast SG with your action and Spiritual Weapon with your bonus on turn. NEW! - New Spells have been added to the. Spotted an issue with this page?These are more “archetypes” than actual builds, because there are so many variations of these that are nearly as dominant. BG3 is the third main game in the Baldur's Gate series. They are the strongest mages in the entire. 11 light cleric + 1 storm sorceror = enough straight cleric so that you’re just missing a feat but still get your full spell list. Area of Effect: 3m Attack Save: Wisdom (On Save: Targets still take. It deals a fixed 60 dmg (20/10 at a time) before disappearing, lasts for 8 hours ('all day' in BG3. Guardian could refer to the following similar entries: Dream Visitor, referred to as the Guardian in character creation; The guardian of Grymforge; Guardian Gate, a location in the Underdark; The 3rd level spell, File:Spirit Guardians Icon. Action surge let's you cast 2 spells so you can shove, cast action surge, cast spirit guardians, attack and channel divinity for 1d8 + 15 + str bonus. Strong later spells like Banishment in solasta was 10 rounds, in bg3 its a pathetic 2. My plan was to rebuild my divine sorcerer warlock who basically uses the spirit guardians and eldritch blast with the 10ft grab. . A party of 4 turns into a party of 10+ depending on if your teammates also have summons. The difference may be that BG3 tends to have a lot of wide-open areas, even indoors and underground, whereas DMs in tabletop games often design much tighter spaces, especially when using a battle mat with limited. 0. ago The most important stat is con. Still. Pretty basic build tbh, started off as war cleric I believe my starting stats were 8 str, 10 dex, 16 con, 17 wis, 14 int, 8 cha. Everyone arguing about this, and there's like 35 ways in game to use misty step without needing a level in wizard. Gather your party and venture forth!BG3 is the third main game in the Baldur's Gate series. Spirit Guardians still does damage to enemy targets with the Sanctuary buff. #5. With Luminous Armor (and especially Spirit Guardians) it's almost instant -9 (or -30+) on every enemy. This means you will only fail the base 10 if you roll a 1, 2, or 3. The fact of the matter is at lvl 5, almost every domain is going to be using Spirit Guardians and has no real reason to be in melee combat moving them all into midrangers. WIS Save. Call forth. I am not sure if this is how spirit guardians are supposed to work but it's pretty cool. Spirit Guardians. My buddy and I are doing a duo run - i. Gather your party and venture forth! No, but at least you can get Spiritual Weapon (which can be upcast for more damage, doesn't require concentration and has its own action economy, just uses your bonus action on the turn of casting), Spirit Guardians (requires concentration, but is worth it), Haste and Counterspell. The 3rd level spell, Spirit Guardians. The enemy moves toward you, entering spirit guardian’s zone. I wanted to maximize Spirit Guardians' single target damage and came up with a build that might use it to its fullest potential maintained and nova damage: . Also, while it requires concentration, Spirit Guardians, available to all Clerics at level 5 is better in combat. Use a wall of fire scroll to protect the portal! If you have it, turn undead is a godsend in this mission. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. Beacon of Hope, Remove Curse, Revivify, Spirit Guardians. - Luminous Armor : 3m AOE Radiating Orb triggered by Spirit Guardian. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Baldur's Gate 3. Casting Spirit Guardian while under Sanctuary. . Guardians of faith- passive damage. Cas have made some awesome videos on both BG3, Pathfinder and PoE 2:Deadfire. Nearby enemies take 3d8 Radiant damage per turn, and their Movement Speed is halved. In Baldur’s Gate 3, the Cleric class represents divine spell casters. They flit around you to a distance of 15 feet for the duration. Provocative light blooms from the engraved contours of this ring. If their abilities do not feel worth using, like sacred flame, it feels unfun. I mean, not moreso than any other cleric, but cleric is. This variant deals Radiant damage as well as slows the Movement of nearby enemies. 1 Orb per hit can already add up fast with AEs without the insane orb explosion/multiplying effects, though 2 per attack still may be pretty reasonable when. 1% of players have earned this achievement. 175 damage per round Either way you choose to do it you gain 1 round of spirit guardians or 1 spiritual weapon attack extra. Spirit Guardians and Spirit Weapons are still available. Plenty of fights in BG3 have been tough and fair, I seriously question the design Larian put into this one. Description Call forth spirits to protect the area around you. Spiritual weapon-passive. Gather your party and venture forth!. So, unless you have a particular backstory in mind, I generally choose the background to complement the skills. Level 7: Stoneskin. BG3 is the third main game in the Baldur's Gate series. Spirit Guardians is a Conjuration Level 3 found in Baldur’s Gate 3. In BG3,. 1 or 2 Rounds of in-combat preperation (only once, not for subsequent turns). I then used Spirit Guardians + Guardian of Faith and had Wyll & my bard rain down fireballs from the steps. Sanctuary is not concentration. One of the easiest choices to make. No, but at least you can get Spiritual Weapon (which can be upcast for more damage, doesn't require concentration and has its own action economy, just uses your bonus action on the turn of casting), Spirit Guardians (requires concentration, but is worth it), Haste and Counterspell. Guardian Gate, a location in the Underdark. Nearby enemies take 3d8 Radiant Damage or 3d8 Necrotic. There is a vid on YouTube showing this during the Gith initial meeting. About the author . Spirit Guardians at Cleric 5 is good, Cleric spell list is good in general. It kinda seems the article focused clerics on healing alone. Its a bummer I didnt get to play with it more! Im looking forward to further content :) Act 1 - Spoilers. Finally, just as a comment and my own 2 cents, Radiant Orb from the Luminous Gloves work quite well in combination with Spirit Guardian (radiant version) and Sanctuary. 49. Hold person followed up with inflict wounds is really strong if you can get the first spell to stick long enough to use it. As a Cleric, you will have to balance your spell list with spells of each level. Nearby enemies take 3d8 Radiant damage or 3d8 Necrotic damage per turn, and their Movement Speed is halved. e. While concentrating, Shadowheart will deal 40 Radiant Damage. I'm unable to decide if this combo is fun or not fun. If this hits a clump of creatures, they will all AoE each other, applying as many as 10-20 stacks, i. BG3 is the third main game in the Baldur's Gate series. Due to it not having a Turn limit, it is strong at keeping enemies at bay or funnelling them into choke points. How can I possibly just turn around and say: ''No, F you, I don't trust you. When you cast this spell, you can designate any number of creatures you can see to be unaffected by it. By RAW, I would say this: Sanctuary ends if the warded creature makes an attack or casts a spell that affects an enemy creature. They have proficiency with Simple weapons, Light Armour, Medium Armour, and Shields. • 3 mo. An affected creature’s speed is halved in the area, and when the creature enters the area for the first time on a turn or starts its turn there, it must make a Wisdom. Spirit guardians deals much more damage even against a single enemy than spiritual weapon deals. Being able to deal moderate radiant damage every turn to anything that. But if I'm in the spirit guardians and then you ray me, it's harsher. The 4th level spell, Guardian of Faith. Each target that takes Radiant damage will release an AoE shockwave that applies multiple stacks of Radiating Orb. Spirit guardians looks great and from what I can gather it is available for Clerics (My favourite class), with a Sub Class of Conjuration. 2 RylarDraskin • 1 mo. Sanctuary cancels if you deal damage and funnily enough this is an adaption to 5e that happened recently. Absolute 0ne. Here are some of the best spells you can take as a War Cleric Fighter in BG3: Guidance, Light, Sacred Flame, Resistance. For some reason my shadowheart learned the spell during act 2, worked wonders for like 3 fights, after that, never again, I'll cast it, waste the action and spell slot but nothing happens, no condition, no consentration. Showing 1 - 7 of 7 comments. The first time TU was cast by an ally outside my party, and on my Shadowheart. Gather your party and venture forth!. To understand why Spirit Guardians (SG) is a bad spell you have to first understand opportunity cost. Every turn that someone starts in the radius they make a saving throw to take 3d8 damage, or half as much on a success. Second - I'm a D&D 5e vet and have done a decent number of BG3 runs at this point, so am familiar enough with Paladin mechanics. MrNinjaNadeFrizz Aug 10 @ 9:39am. If you are evil, they appear fiendish. Casting Spirit Guardians will end Sanctuary even if you harm no one else. Our Guardian: speculation thread. When you cast this spell, you can designate any number of creatures you can see to be unaffected by it. The best Cleric multiclass options in BG3. Gather your party and venture forth!. Out of all the classes, I would argue that Cleric is the only one that is a MUST in BG3. Gather your party and venture forth!. Spirit Guardians calls for Guardians that circle and follow you, causing nearby enemies to take 3d8 Radiant damage or 3d8 Necrotic damage per turn. ]. It deals 3-24 Radiant or 3-24 Necrotic damage per turn to enemies within 3m and halves their speed. Holy Warrior: Cleric 7/Ranger 5. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. In BG3, there are two types of Accessories, which are Rings or Amulets. cthulu998. If you aren't familiar with it, it's a level 4 Conjuration spell that essentially creates a stationary melee turret that deals radiant damage (Dex save for 1/2). If you are evil, they appear fiendish. and for that think it's. Sanctuary + spirit guardians used to work but it no longer does with the updated rules for the spells, of course for BG3 though it's always been this way. While it can be cast during combat or before it, that is rarely going to be the reason why you will find this. BG3 is the third main game in the Baldur's Gate series. BG3 is the third main game in the Baldur's. gleaming sword and shield emblazoned with the symbol of your deity. To add to this, a single level in wizard, now go learn misty step from a scroll. The guardian of Grymforge. Spirit Guardians is the best Cleric spell, hands down. If you are good or neutral, their spectral form appears angelic or fey (your choice). Paladin is great for a 1 level dip for every class but having almost no ranged options other than a bow and getting little to no magic is such a deal breaker for me. If you want to use sanctuary in combo with spirit guardian you need 2 clerics, cleric A cast spirit guardian, cleric B cast sanctuary on cleric A. The Cleric class is great for supporting the group with healing Spells as well as hindering the. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th. If you don't need the stuff in Tempest or War. Gale + 1 zombie + 1 elemental +1 mummy = 4. Level 5's vs the goblins is no. This shit is amazing because you can give out bless to your whole team with preserve life or mass healing word without dropping spirit guardians concentration. Baldur's Gate 3 > General Discussions > Topic Details. If you hadn't heard, Larian just revealed (via Twatter) the Guardian of Faith spell. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. Spirit Guardians 3rd-level conjuration Casting Time: 1 action Range: Sel f (15-foot radius) Components: V, S, M (a holy symbol) Duration: Concentration, up to 10 minutes You call forth spirits to protect you. It allows casters to deal decent damage every round and slow down enemies across a significant. If an article's link brought you here, consider editing the link to the intended page directly. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. C Tier Concentration Spells in BG3 Spirit Guardians. Turn 3: the rest of your party has wiped the enemies anyway with no contribution form either your cleric or their spiritual weapon. The goal is to be tanky enough to stand toe-to-toe with large groups of enemies while keeping concentration on Spririt Guardians. Sunbeam. The Guardian first appears in Act One of Baldur’s Gate 3. and you could always use 1 of the 2 hexblades that will scale off of wisdom. Reakd. Spells List for Baldur's Gate 3 (BG3) / Spirit Guardians Spells List for Baldur's Gate 3 (BG3) Spirit Guardians. While the spell scales well and the 9d8 damage you get by spending a 9th level slot on it is situationally tempting, higher level slots are just too valuable for higher level spells to. Spirit Guardians: Necrotic is a Level 3 Conjuration Spell. Also Spirit Guardians + Spiritual Weapon is going to turn Shadowheart into a wrecking ball once we get access to them in BG3. No concentration required. and Spirit Guardians. It really does seem like you'll want to upcast Spirit Guardians and Spiritual Weapon anyway with your highest slots, so you might as well pick up some different lower-level spells from wizard or sorcerer. Gather your party and venture forth!. You or an ally cannot be targeted until you attack or harm a creature. Spirit Guardians: At this stage, you should have decent spell concentration. These predators thrive in marine environments and have become adept at living off a diet. Trying to get more out of your spirit guardians is going to provide you with way more damage than investing more into cleric to get an extra 5 damage a turn on an already weak cantrip. Spirit guardians is a broken spell that gives you an extra. Fireball and misty step. This becomes more important the bigger the size of the creature casting the spell. Given the way multiclassing works in BG3, a single level cleric dip gives you the Divine Soul's stuff. The caster can't become Invisible while concentrating on this spell. hobblygobbly.